NASU (SEGA Genesis/Mega Drive remake)
Posted 2018-11-18.
This is exactly what it says on the title. I was going to remake the entire game for this dead but beloved platform but it turned out to be too ambitious a project for someone with barely any knowledge of C. However, it wasn't a waste of time since I at least managed to complete NASU, objectively the most important part of Yume Nikki.
You can probably figure out the controls yourself, but if you repeatedly press C in the title screen you can cycle through the entire YN soundtrack, arranged by me, until it goes silent or crashes.
High scores will only be saved for the session because I could never figure out how to get SRAM working.
Big thanks to Grind for helping me with Mega Drive development back in the day (even though I didn't go anywhere with that) and the people behind SGDK!
I'd share the source code too but I forgot how to compile it...
The game running in Genesis Plus GX (libretro).